Last Update: 12/21/2008 16:24 GMT   
IIRS Rulebook

  
Welcome to the Internet International Racing Series - IIRS.

We use the Indycar Racing 2 (CART Racing) simulator by Papyrus to follow the Indy Racing League™ closely.

This is the place for racing fans looking for a Sim-Racing series where you can compete no matter what your skill level is, while the best driver still wins. You are the person to decide the opponent strength for yourself. There is no 'set' opponent strength. The series is all about fun, racing and the game ICR2.

NOTE: Be sure you have all the patches released for the sim used (DOS ICR2, Windy ICR2 or CART Racing).


Introduction:
Rule #1: Have fun. When in doubt, refer back to rule #1.
Rule #2: We like to run a laid back series. We do not jump on people who make mistakes, or have problems. However, cheating will be dealt with severely. Every other mistake is looked upon as a learning experience.


Signing Up:
To sign up for the series, you can send an email to iirsracing@yahoo.com. Also, check out the IIRS forum at www.cartracinghq.com.
There is no maximum number of drivers and you can sign up at any time during the season. More information can be found at the Sign up page.


Running the race:
Most of our members have ran races in other series. This series will not be too different. The differences will be noted. You can use any number and paint or import your own car to the carset that is used. You can also change any personal info you want. You cannot change the skill settings on your car or any of the opponents. All tracks files and simulator files must be ones issued by IIRS Staff. You can use an edited engine sound or cockpit, but the driver list (drivers2.txt) cannot be changed except for your car. Because we run carsets that are heavy on the graphics, you're allowed to use a different carset to lighten the burden on your computer. Remember, the drivers2.txt will have to be the one issued by IIRS. You should run your race in Single Race mode since race settings (weather, amount of laps, number of AI cars) will vary from week to week. To be able to score the races we will need several screenshots and standing files, and in case of doubt we also might need replays. Here is a detailed list of how your race weekend looks:

Qualifying:
You run your qualifying laps and when you are satisfied with your laptime or the checkered flag is dropped, take and save the screenshots of F1 (lap info) and F2 (standings). Also save the standings file (*.stn).
You need to save the replay of your fastest qualifying lap, it can be requested in case of doubt over your results.

Racing:
Run your race. When the checkered flag is waved, make sure to hit a nearby wall and cause visible (!) damage. Then pause the game and take screenshots of F1 and F2 and save them. Alternatively, you can take a F9 screenshot for damage. Also save the standings file (*.stn). Unpause the game and finish. After the race has finished go to the Final Standings screen and take screenshots of it. Make sure your car can be seen in the standings (in case you have Cart Racing or Windy ICR2).
Do not forget to save the replay of your last lap of the race, as it can be requested for post-race inspections.

Sending in your results:
After finishing your race you will need to send the results to the Director so he can score you in the results. You need to send a zipfile which exists of the first letter of your first name and the first four (4) letters of your last name. Add to that your opponent strength and you will get this: John Smith who raced with an opponent strength of 97% will send in a file called JSmith97.zip.

Cheating:
If any driver has used the wrong weather settings, he will be penalized as follows:
       a) +10 seconds in race time for each degree,
       b) +1 second/-0,500 mph in qualifying time/speed for each degree,
       c) Any wrong wind means Disqualification,
       d) Wrong weather in two consecutive races means Disqualification for both races and Probation           for three (3) races.

If any driver does not send in cockpit screenshots, qual or race.stn files or final race screenshots,
he will be penalized as follows:
       a) F1/F2 qualification screenshots missing: +10 seconds/-5,000 mph in qualification time/speed,
       b) F1/F2 race screenshots missing: +1 minute in race time,
       c) No visible damage or F9 race screenshot: +1 minute in race time,
       d) Final race results missing: Race time of last non-lapped car +1 minute if all laps are completed,           in all other cases it means the last position in the race.
       e) Qual.stn or race.stn missing: +5 seconds/-2,500 mph in qualification time/speed, +30 seconds           added to race time.
       f) Missing screenshots or stn files in two consecutive races means Disqualification for both races           and Probation for three (3) races.

If a driver uses a non-authorized track or a different track, he will penalized with a Disqualification, 10 points deduction from the standings and he will be placed on probation for the next three (3) races.


Race Scoring:
The scoring system will be the following:

a] Final standings
The finishing order will be based on the following:
       1) Laps Completed
       2) Race time
Note: You don't need to win your local race. The time is made from the winner's race time plus the margin shown in the F2 screenshot from the finish line.

b] Points system
For the 2009 regular seasons, IIRS will use real IRL™ style points :

  • The driver who has the fastest qualifying lap gets one (1) bonus point.
  • The driver who has the fastest last lap gets one (1) bonus point.
  • The driver who has gained the most positions at the end of race gets one (1) "Hard Charger" bonus points.
    On ovals the driver has to qualify inside 110% of the Pole time to be eligible for the Hard Charger point. On road courses the 110% rule does not apply.

    Setting Opponent Strength:
    YOU select the opponent strength (OS). Here's how it works. During Practice, you select an OS that will allow you to run near the front of the pack. If you can't, adjust the opponent strength lower. If your fastest lap is a lot faster than thiers, (3 mph or 5 seconds faster on ovals or 4 or 5 second on road courses), then adjust the OS higher.

    The idea is to be able to race with the computer opponents without following them around 1/2 lap behind, or blowing everyone away. Remember that you can gain massive speed by drafting with the AI. You can only do this when you select the correct OS.

    IMPORTANT: The ICR2 DOS users have in the game the opportunity to change the OS between qualifying and race; You are not allowed to use this feature in IIRS in order to have equal competition between all drivers. Once in awhile, the OS setting may have you qualify a lot faster or a lot slower than the AI. Do NOT adjust the strength according to qualifying. Your race will suffer from it.


    The championship:
    The IIRS Oval Racing Championship (ORC)
    The ORC competes on ovals, streetcourses and roadcourses. This series includes one of the biggest races in the world, the 500 on the Brickyard. We run with damage ON (arcade), yellows OFF, pace lap ON, and random breakdowns OFF. Oval race distance are determined by track length. Roadcourse distance is set in such a way that the fastest drivers finish after 40 minutes


    Racing Teams
    You can join other IIRS drivers in racing teams. This is a fun way to get to know other people and help others having trouble at certain tracks (and getting help on ones you can't compete at).
    A team in a Series will consist of a maximum of two drivers.

    Team point standings will be kept at ALL races. If you join a team after signing up, just send us your new team name. There are always teams looking for members, just send an email or post on the forum and you will be picked up quickly.


    Tracks and carsets
    To ensure everybody uses the same trackfiles the IIRS management will post trackpacks. These zipfiles include every single file that a driver needs to get started. It prevents cheating or people having a disadvantage because they do not have a good setup yet. Trackpacks will be uploaded as early as possible. The track.txt in the pack will have the correct carcount and lapcount and a competitive laptime.
    Be sure to use the correct Carset. Carsets may be changed mid - season, so keep an eye out. All races are done with the posted track- and carsetfiles. You are allowed to use a different carset if you like, but it is not allowed to use a different drivers2.txt or track.txt.


    If you have any questions, feel free to ask. The only stupid question is the one that is not asked.

  • Send questions about the Rule Book to the IIRS Director.

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    Sander Maas
    IIRS Director
    Email: iirsracing@yahoo.com