Welcome to the Internet
International Racing Series - IIRS.
We use the Indycar Racing 2 (CART Racing) simulator by Papyrus to
follow the Indy Racing League™ closely.
This is the place for racing fans looking
for a Sim-Racing series where you can compete no matter what your skill
level is, while the best driver still wins. You are the person to
decide the opponent strength for yourself. There is no 'set' opponent
strength. The series is all about fun, racing and the game ICR2.
NOTE: Be sure you have all the patches
released for the sim used (DOS ICR2, Windy ICR2 or CART Racing).
Introduction:
Rule #1: Have fun. When in doubt, refer
back to rule #1.
Rule #2: We like to run a laid back series. We do not jump on people
who make mistakes, or have problems. However, cheating will be dealt
with severely. Every other mistake is looked upon as a learning
experience.
Signing Up:
To sign up for the series, you can send an
email to iirsracing@yahoo.com.
Also, check out
the IIRS forum at www.cartracinghq.com.
There is no maximum number of drivers and you can sign up at any time
during
the season. More information can be found at the Sign up page.
Running the race:
Most of our members have ran races
in other series. This series will not be too different. The differences
will be noted. You can use any number and paint or import your own car
to the carset that is used. You can also change any personal info you
want. You cannot change the skill settings on your car or any of the
opponents. All tracks files and simulator files must be ones issued by
IIRS Staff. You can use an edited engine
sound or cockpit, but the driver list (drivers2.txt) cannot be changed
except for your car. Because we run carsets that are heavy on the
graphics, you're allowed to use a different carset to lighten the
burden on your computer. Remember, the drivers2.txt will have to be the
one issued by IIRS. You should run your race in Single Race mode since
race settings (weather, amount of laps, number of AI cars) will vary
from week to week. To be able to score the races we will need several
screenshots and standing files, and in case of doubt we also might need
replays. Here is a detailed list of how your race weekend looks:
Qualifying:
You run your qualifying laps and when you
are satisfied with your laptime or the checkered flag is dropped, take
and save the screenshots of F1 (lap info) and F2 (standings). Also save
the standings file (*.stn).
You need to save the replay of your fastest qualifying lap, it can be
requested in case of doubt over your results.
Racing:
Run your race. When the checkered flag is
waved, make sure to hit a nearby wall and cause visible (!) damage.
Then pause the game and take screenshots of F1 and F2 and save them.
Alternatively, you can take a F9 screenshot for damage. Also save the
standings file (*.stn). Unpause the game and finish. After the race has
finished go to the Final Standings screen and take screenshots of it.
Make sure your car can be seen in the standings (in case you have Cart
Racing or Windy ICR2).
Do not forget to save the replay of your last lap of the race, as it
can be requested for post-race inspections.
Sending in your results:
After finishing your race you will need to
send the results to the Director so he can score you in the results.
You need to send a zipfile which exists of the first letter of your
first name and the first four (4) letters of your last name. Add to
that your opponent strength and you will get this: John Smith who raced
with an opponent strength of 97% will send in a file called
JSmith97.zip.
Cheating:
If any driver has used the wrong weather
settings, he will be penalized as follows:
a) +10
seconds in race time for each degree,
b) +1
second/-0,500 mph in qualifying time/speed for each degree,
c) Any
wrong wind means Disqualification,
d) Wrong
weather in two consecutive races means Disqualification for both races
and Probation
for
three (3) races.
If any driver does not send in cockpit screenshots, qual or race.stn
files or final race screenshots,
he will be penalized as follows:
a) F1/F2
qualification screenshots missing: +10 seconds/-5,000 mph in
qualification time/speed,
b) F1/F2
race screenshots missing: +1 minute in race time,
c) No
visible damage or F9 race screenshot: +1 minute in race time,
d) Final
race results missing: Race time of last non-lapped car +1 minute if all
laps are completed,
in
all other cases it means the last position in the race.
e)
Qual.stn or race.stn missing: +5 seconds/-2,500 mph in qualification
time/speed, +30 seconds
added
to race time.
f) Missing
screenshots or stn files in two consecutive races means
Disqualification for both races
and
Probation for three (3) races.
If a driver uses a non-authorized track or a different track, he will
penalized with a Disqualification, 10 points deduction from the
standings and he will be placed on probation for the next three (3)
races.
Race Scoring:
The scoring system will be the following:
a]
Final standings
The finishing order will be based on the following:
1) Laps
Completed
2) Race
time
Note: You don't need to win your local race. The time is made from the
winner's race time plus the margin shown in the F2 screenshot from the
finish line.
b]
Points system
For the 2009 regular seasons, IIRS will use real IRL™ style
points :
The driver who has the fastest qualifying
lap gets one (1) bonus point.
The driver
who has the fastest last lap gets one (1) bonus point.
The driver who has gained the most
positions at the end of race gets one (1) "Hard Charger" bonus points.
On ovals the driver has to qualify inside 110% of the Pole time to be
eligible for the Hard Charger point. On road courses the 110% rule does
not apply.
Setting
Opponent Strength:
YOU
select the opponent strength (OS). Here's how it works. During
Practice, you select an OS that will allow you to run near the front of
the pack. If you can't, adjust the opponent strength lower. If your
fastest lap is a lot faster than thiers, (3 mph or 5 seconds faster on
ovals or 4 or 5 second on road courses), then adjust the OS higher.
The idea is
to be able to race with the computer opponents without following them
around 1/2 lap behind, or blowing everyone away. Remember that you can
gain massive speed by drafting with the AI. You can only do this when
you select the correct OS.
IMPORTANT: The ICR2 DOS users have in the game the
opportunity to change the OS between qualifying and race; You are not
allowed to use this feature in IIRS in order to have equal competition
between all drivers. Once in awhile, the OS setting may
have you qualify a lot faster or a lot slower than the AI. Do NOT
adjust the strength according to qualifying. Your race will suffer from
it.
The
championship:
The
IIRS Oval
Racing Championship (ORC)
The ORC
competes on ovals, streetcourses and roadcourses. This series includes
one of the
biggest races in the world, the 500 on the Brickyard. We run with
damage
ON (arcade),
yellows OFF, pace lap ON, and random breakdowns OFF. Oval race distance
are determined by track length. Roadcourse distance is set in such a
way that the fastest drivers finish after 40 minutes
Racing Teams
You can join other IIRS drivers in
racing teams. This is a fun way to get to know other people and help
others having trouble at certain tracks (and getting help on ones you
can't compete at).
A team in a Series will consist of a maximum of two drivers.
Team point standings will be kept at ALL
races. If you join a team after signing up, just send us your new team
name. There are always teams looking for members, just send an email or
post on the forum
and you will be picked up quickly.
Tracks and carsets
To ensure everybody uses the same trackfiles the IIRS management will
post trackpacks. These zipfiles include every single file that a driver
needs to get started. It prevents cheating or people having a
disadvantage because they do not have a good setup yet. Trackpacks
will be uploaded as early as possible. The track.txt in the pack will
have the correct carcount and lapcount and a competitive laptime.
Be sure to use the correct Carset. Carsets may be
changed mid - season, so keep an eye out. All races are done with
the posted track- and carsetfiles. You are allowed to use a different
carset if you like, but it is not allowed to use a different
drivers2.txt or track.txt.
If you have any questions, feel free to ask.
The only stupid question is the one that is not asked.
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