Welcome to the Internet
International Racing Series - IIRS.
We use the Indycar Racing 2 (CART Racing) simulator by Papyrus to
follow the Indy Racing League™ closely.
This is the place for racing fans looking
for a Sim-Racing series where you can compete no matter what your skill
level is, while the best driver still wins. You are the person to
decide the opponent strength for yourself. There is no 'set' opponent
strength. The series is all about fun, racing and the game ICR2.
NOTE: Be sure you have all the patches
released for the sim used (DOS ICR2, Windy ICR2 or CART Racing).
Introduction:
Rule #1: Have fun. When in doubt, refer
back to rule #1.
Rule #2: We like to run a laid back series. We do not jump on people
who make mistakes, or have problems. However, cheating will be dealt
with severely. Every other mistake is looked upon as a learning
experience.
Signing Up:
To sign up for the series, you can send an
email to iirsracing@yahoo.com.
Also, check out
the IIRS forum at www.cartracinghq.com.
There is no maximum number of drivers and you can sign up at any time
during
the season. More information can be found at the Sign up page.
Running the race:
Most of our members have ran races in other
series. This series will not be too different. The differences will be
noted. You can use any number and paint or import your own car to the
carset that is used. You can also change any personal info you want.
You cannot change the skill settings on your car or any of the
opponents. All tracks files and simulator files must be ones issued by
IIRS Staff. You can use an edited engine sound or cockpit, but the
driver list (drivers2.txt) cannot be changed except for your car.
Because we run carsets that are heavy on the graphics, you're allowed
to use a different carset to lighten the burden on your computer.
Remember, the drivers2.txt will have to be the one issued by IIRS. You
should run your race in Single Race mode since race settings (weather,
amount of laps, number of AI cars) will vary from week to week.
From the start of 2010, the scoring has been changed and therefor your
raceweekend will look slightly different from what it was. Instead of
sending in all screenshots, we have decided a race can be run and
scored with just 1 standings file and 2 screenshots. You will be scored
by sending in a textform through this site. For verification purposes
we will need screenshots, standing files and replays. Each week a
driver will be picked randomly to send in his files for verification.
When files are not OK, penalties will apply. Here is a detailed list of
how your race weekend looks:
Qualifying:
You run your qualifying laps and when you
are satisfied with your laptime or the checkered flag is dropped, save
the standings file (*.stn). You also need to save the replay of your
fastest qualifying lap.
Racing:
Run your race. When the checkered flag is
waved, make sure to hit a nearby wall and cause visible (!) damage. Pause the game and take a screenshot of your
cockpit. Unpause the game and finish. Also save
the
standings file (*.stn). Unpause the game and finish. After the race has finished go to the Final Standings screen and take
screenshots of it. Make sure your car can be seen in the standings (in case you
have Cart Racing or Windy ICR2). Also save the replay of your last (minimum) 5
laps.
Sending in your results:
After finishing your race you can send in your
results via a webform that will be made available on the site later
this month. Save the gathered files. These will be necessary in case
you are picked as the controlled driver of the week.
Cheating:
If any driver has used the wrong weather
settings, he will be penalized as follows:
a) 3 minutes in race time for a different temperature,
b) +5 seconds/-5,000 mph in qualifying time/speed for a different temperature,
c) Any
wrong wind means Disqualification,
When your results are being verified and screenshots, .stn files or replays are
missing the following penalties can be issued:
a) Qual.stn missing: not eligible for Hard Charger point. Qualifying time is
removed from Race results,
b) Cockpit screenshot missing: not eligible for Fastest Lap point. Last lap is
removed from Race results,
c) No
visible damage: +3 minute in race time,
d) Race standings screenshot missing: Final race time is removed from Race results
and you are placed in last position.
e) Qualifying replay missing: not eligible for Pole position point. Qualifying time
is removed from Race results.
f) Race replay missing: Automatic disqualification. You will also be asked to send
in your files the next race you participate in.
If a driver uses a different track, he will
penalized with a Disqualification.
If a driver send in his results late, but before the results are
posted, the results will be counted, but with a penalty. He will be
penalized as follows:
a) For
each day late, +5 seconds/-2.500 mph in qualification
time/speed, +1 minute
added
to race time.
Race Scoring:
The scoring system will be the following:
a]
Final standings
The finishing order will be based on the following:
1) Laps
Completed
2) Race
time
Note: You don't need to win your local race. The time is made from the
winner's race time plus the margin shown in the F2 screenshot from the
finish line.
b]
Points system
For the 2009 regular season, IIRS will use real IRL™ style
points :
The driver who has the fastest qualifying
lap gets one (1) bonus point.
The driver
who has the fastest last lap gets one (1) bonus point.
The driver who has gained the most
positions at the end of race gets one (1) "Hard Charger" bonus points.
On ovals the driver has to qualify inside 110% of the Pole time to be
eligible for the Hard Charger point. On road courses the 110% rule does
not apply.
Setting
Opponent Strength:
YOU
select the opponent strength (OS). Here's how it works. During
Practice, you select an OS that will allow you to run near the front of
the pack. If you can't, adjust the opponent strength lower. If your
fastest lap is a lot faster than thiers, (3 mph or 5 seconds faster on
ovals or 4 or 5 second on road courses), then adjust the OS higher.
The idea is
to be able to race with the computer opponents without following them
around 1/2 lap behind, or blowing everyone away. Remember that you can
gain massive speed by drafting with the AI. You can only do this when
you select the correct OS.
IMPORTANT: The ICR2 DOS users have in the game the
opportunity to change the OS between qualifying and race; You are not
allowed to use this feature in IIRS in order to have equal competition
between all drivers. Once in awhile, the OS setting may
have you qualify a lot faster or a lot slower than the AI. Do NOT
adjust the strength according to qualifying. Your race will suffer from
it.
The
championship:
The
IIRS Oval
Racing Championship (ORC)
The ORC
competes on ovals, streetcourses and roadcourses. This series includes
one of the
biggest races in the world, the 500 on the Brickyard. We run with
damage
ON (arcade),
yellows OFF, pace lap ON, and random breakdowns OFF. Oval race distance
are determined by track length. Roadcourse distance is set in such a
way that the fastest drivers finish after 40 minutes
Racing Teams
You can join other IIRS drivers in
racing teams. This is a fun way to get to know other people and help
others having trouble at certain tracks (and getting help on ones you
can't compete at).
A team in a Series will consist of a maximum of two drivers.
Team point standings will be kept at ALL
races. If you join a team after signing up, just send us your new team
name. There are always teams looking for members, just send an email or
post on the forum
and you will be picked up quickly.
Tracks and carsets
To ensure everybody uses the same trackfiles the IIRS management will
post trackpacks. These zipfiles include every single file that a driver
needs to get started. It prevents cheating or people having a
disadvantage because they do not have a good setup yet. Trackpacks
will be uploaded as early as possible. The track.txt in the pack will
have the correct carcount and lapcount and a competitive laptime.
Be sure to use the correct Carset. Carsets may be
changed mid - season, so keep an eye out. All races are done with
the posted track- and carsetfiles. You are allowed to use a different
carset if you like, but it is not allowed to use a different
drivers2.txt or track.txt.
If you have any questions, feel free to ask.
The only stupid question is the one that is not asked.
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